campaign object
Functions
private:
void CreateGamePlayer(int nIFFNum, int nSideColor, int nRace, int bLocalPlayer)
void SetLoadMissionsCount(int nCount)
void LoadMission(string pszLevel, string strScript, int nWorldNum)
void SetActiveWorld(int nWorldNum)
void EndMission(int nWorldNum, int nResult)
void EnableWorld(int nWorldNum, int bEnable)
void EndGame()
void ShowChooseMissionDialog()
void AddMissionToChooseDialog(string pszMissionName, string pszMissionDescription, string strMissionMesh, int nMeshViewParamsIndex)
void SetTimer(int nTimer, int nInterval)
void SetTimerDelay(int nTimer, int nDelay)
Commands
int Initialize()
int Uninitialize()
int DifficultyLevel(int)
int RequiredCampaigns()
Events
void EndingMission(int, int)
void EndMission(int, int)
void ChooseMission(int)
int GetDifficultyLevel()
void Timer0()
void Timer1()
void Timer2()
void Timer3()
void Timer4()
void Timer5()
void Timer6()
void Timer7()
void CustomEvent0(int, int, int, int)
void CustomEvent1(int, int, int, int)
void CustomEvent2(int, int, int, int)
void CustomEvent3(int, int, int, int)
void CustomEvent4(int, int, int, int)
void CustomEvent5(int, int, int, int)
void CustomEvent6(int, int, int, int)
void CustomEvent7(int, int, int, int)
EarthC documentation generated automatically [2005-07-22]