laserunit object

Functions

private:
void CallMakeLaserAttack(int nToX, int nToY)
int  IsMakingLaserAttack()
int  HaveBaseBuilding()
unit GetBaseBuilding()
int  GetBaseBuildingSlotPos(int& pX, int& pY, int& pZ, int& pAlpha)
int  IsInBaseBuildingSlotPos()
int  IsLaserLoaded()
int  CanMakeLaserAttack(int nFromX, int nFromY, int nToX, int nToY)
int  CanSetLaserUnitBaseBuilding(unit uBuilding)
int  SetLaserUnitBaseBuilding(unit uBuilding)
void CloseLaserUnitBaseBuilding()
int  PrepareOpenLaserUnitBaseBuilding()



EarthC documentation generated automatically [2005-07-22]