laserunit object
Functions
private:
void CallMakeLaserAttack(int nToX, int nToY)
int IsMakingLaserAttack()
int HaveBaseBuilding()
unit GetBaseBuilding()
int GetBaseBuildingSlotPos(int& pX, int& pY, int& pZ, int& pAlpha)
int IsInBaseBuildingSlotPos()
int IsLaserLoaded()
int CanMakeLaserAttack(int nFromX, int nFromY, int nToX, int nToY)
int CanSetLaserUnitBaseBuilding(unit uBuilding)
int SetLaserUnitBaseBuilding(unit uBuilding)
void CloseLaserUnitBaseBuilding()
int PrepareOpenLaserUnitBaseBuilding()
EarthC documentation generated automatically [2005-07-22]